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Screens people
touch.

Touch kiosks, exhibit guides and wayfinding built as live OmniMotion scenes. They invite from across the room, answer when touched and reset on their own.

Touch to explore
The Harbour, 1850–1950
The Harbour, 1850–1950
Collection
  • Brass sextant1872 · navigation
  • Ship’s bell1901 · bronze
  • Harbour map1924 · ink on paper
Timeline
  1. 1850First stone pier
  2. 1889Lighthouse lit
  3. 1924New harbour plan
  4. 1950Container cranes
Map
Hall A · ShipsHall B · MapsHall C · People

Interactive demo · tap the screen

What you can show

01

Attract loop

A moving invitation plays until someone walks up.

02

Touch to explore

Collections, timelines and maps as real interaction, not a video.

03

Every language

Visitors switch language with one tap; content comes from one source.

04

Resets itself

After a quiet minute the kiosk returns to the start for the next visitor.

05

Works offline

Everything is stored on the device; weak museum Wi-Fi is not a problem.

06

Visitor insights

Which stories get touched, and for how long.

Data sources

Collection database · Google Sheets · your API

Typical setup

Portrait touch kiosks (32–55″) on Windows, Android or a browser; LED walls and multi-screen installations as projects.

Templates to start from

Exhibit guide · Timeline · Wayfinding · Quiz

Bigger installations and broadcast. Immersive rooms, LED stages, multi-projector shows and on-air graphics run on the same OmniMotion scenes, delivered as projects with our team.

Museums & exhibitions →Stages, events & installations →Broadcast & live TV →
Other solutions

Start with one screen.
Bring them all alive.

Tell us about your space; we will show you the scene running on your screens in a 20-minute call.

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